
ArtMoney (Artmane) - a computer program with a closed source, developed by System SoftLab in 1998 - is intended to edit the settings in the computer games , get infinite money, lives, ammunition, etc. ArtMoney can not edit the settings in the network or online games as in this case the data is stored on the server , a program can modify data stored only on the user's local computer.
ArtMoney program does not violate the law, it is not intended for breaking passwords, serial numbers, copy-protection, etc.
Description and working principle
The work program is implemented in two main ways:
Search in the memory of the game. The user must choose in a special box (similar to «Dispechere tasks» Windows) processor running the game.
Search in the file. The game can store user data in the file configuration. The user needs to find such a file, and perform the operations already with him.
To use the program does not require any special knowledge in computer science, programming, or architecture of addressing memory. User-friendly, interactive interface that will offer the user step-by-step actions, and help achieve a positive result for several minutes.
In general terms, the principle of the program is built on the so-called. «Method of brute force» - the user specifies the program a value (or range), and the program, the method searches over the full memory cells containing these values, weed out unnecessary.
ArtMoney game must be running simultaneously. By introducing in the process or to file a game, ArtMoney detects cell memory addresses, which are responsible for storing user settings, the game: time (timer), the amount of money, power, life, bullets and more. Suppose you need to change in the number of game cartridges, which is 100. First you need to search for memory cells that contain the value of «100», later in the game to change the number of rounds, say to 80. After that search in the formation of the base of the cells, the significance of which changed from 100 to 80. If the final cell is too much, the procedure must be repeated again. When the desired address is found and fixed, the user can change its interface ArtMoney at its discretion, in any direction (including the «frozen» or «release»), the changes appear in the game immediately.
ARTMONEY

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